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SYMPOSIUM
MINISYMPOSIA
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December 4-5, 1998
University of Southern Mississippi
Hattiesburg, Mississippi
Mark Gill and Dia L. Ali
3D computer graphics are generated by the display of set of textured polygons within a 3-axis coordinate system. The models, groups of polygons, can be displayed in real time, with interactive properties, or as a set of rendered images strung together to form an animation. Practically any concept can be demonstrated within a 3D environment. This due to the fact that the models can be as near, or as far, from visual reality, and that the user can have control over the physical properties of the virtual environment.
To demonstrate non-intuitive concepts, we model normally intangible concepts with symbolic representations, with which we can interact. Concepts such as quantum information theory, or quantum cryptography can be demonstrated by using symbolic representation and interaction of the normally intangible elements of these concepts.
In this paper we present the generation and application of computer generated 3D graphics, both conventional animation, and what is often termed "Virtual Reality". The techniques, technology and equipment used in generating, and displaying the graphics are discussed. We also examine the 3D graphics and animation in the communication of abstract or non-intuitive concepts. The theory and concept of quantum computing are demonstrated. Examples of both VRML and computer animation are presented.
To obtain more information about the meeting send e-mail to: fscc98@pax.st.usm.edu.